SKU: 88441678830
travel.stroller for infant

travel.stroller for infant Ingenuity 3D Travelmate Pro Compact Travel Stroller with Ride-On Board, One-Hand Fold, Car Seat Compatible, Protective Canopy

Sale price$25.38 Regular price$28.20
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Description

travel.stroller for infant Ingenuity 3D Travelmate Pro Compact Travel Stroller with Ride-On Board, One-Hand Fold, Car Seat Compatible, Protective CanopyDescription The Ingenuity 3D Travelmate Pro Stroller is built for families who want busy days to feel a little easier. Designed with robust features in a compact, travel ready frame, this lightweight stroller fits in overhead airline bins and folds in seconds, making it easy to go from car, to curb, to gate, with confidence. An included carry bag makes it simple to grab, go, and stow when youre on the move. From day one, the 3D Travelmate Pro adapts

Description
The Ingenuity 3D Travelmate Pro Stroller is built for families who want busy days to feel a little easier. Designed with robust features in a compact, travel-ready frame, this lightweight stroller fits in overhead airline bins and folds in seconds, making it easy to go from car, to curb, to gate, with confidence. An included carry bag makes it simple to grab, go, and stow when you’re on the move. From day one, the 3D Travelmate Pro adapts to your life. Use it as a travel system with select infant car seats (car seat sold separately), let baby ride up front in the comfort-reclining seat, or give your growing toddler their own spot on the included Ingenuity FoldAway Ride-On Board that allows them to sit or stand. The FoldAway Ride-On Board folds right into the stroller for easy packing, while the removable seat detaches separately when it’s time to store. A full-coverage canopy for shade, all-wheel suspension, adjustable calf support, a built-in cup holder, and a roomy storage basket keep both baby and parent comfortable on every outing. Whether you’re navigating airports or everyday errands, the 3D Travelmate Pro helps you move through it all with a little more ease. Assembled Dimensions: 41.93" H × 17.91" W × 39.57" L (106.5 cm H × 45.5 cm W × 100.5 cm L)
  • Ingenuity 3DTravelmate Pro Stroller delivers big-stroller features in a compact, overhead-bin-ready design that makes travel easier without giving up comfort
  • Includes a 2-in-1 Ingenuity FoldAway™ Ride-On Board so a second child can ride seated or standing — and it easily folds right into the stroller, for easy pack up
  • Adapts from newborn to toddler with infant car seat compatibility, a multi-position reclining seat, and adjustable calf support for growing legs
  • Keeps every ride smooth and protected with all-wheel suspension, a full-coverage canopy for shade, cup holder, and a large under-seat storage basket
  • Features a one-hand, self-standing fold, lightweight frame, easy-clean fabrics, and supports children with car seat from 0 months up to 50 lb


Price & Details
MSRP: 199.99
SKU: 17593-090
Dimensions (in): 41.93" (H) x 17.91" (W) x 39.57" (L)
User Age Range (months): 6 - 48 months
Assembly Required: Yes
Batteries: Not Required
Materials: 60% Metal, 25% Plastic, 15% Fabric


Instructions & Care
  • Wipe clean with a damp cloth and mild soap.


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    SKU: 88441678830

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    M
    Mel
    Birmingham, US
    ★★★★★ 4
    Pretty good beginner book, very user friendly covers Development and Design
    Format: Paperback, Format: Paperback
    I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on December 1, 2025
    S
    SkyGuardian
    Massapequa, US
    ★★★★★ 5
    This is a game changer in Unity!
    Format: Paperback
    The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 15, 2025
    J
    Jason Skillman
    Alexandria, US
    ★★★★★ 5
    Great for getting into Unity and mastering it
    Format: Paperback
    Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 13, 2025
    J
    Just_A_Reader
    New York, US
    ★★★★★ 5
    Code at your own pace to develop great games
    Format: Paperback
    Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 15, 2025
    P
    Paul Killman
    Alexandria, US
    ★★★★★ 5
    Well written and worth the price!
    Format: Paperback
    Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 8, 2025

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