SKU: 82247944899
swiss cheese climbing plant

swiss cheese climbing plant Philodendron - Swiss Cheese on Totem Pole

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Description

swiss cheese climbing plant Philodendron - Swiss Cheese on Totem PoleWith beautiful, interesting holes of various sizes in its foliage, the Philodendron Swiss Cheese (Monstera adansonii) plant is an easy care plant that tolerates lower light conditions. As it grows up the wooden stake, the foliage becomes larger as do the holes. Plant Details: Monstera adansonii Sun Exposure: Low light Care: Low maintenance Water when soil is dry to the touch Characteristics: Large, intriguing leaves with holes Easy to grow Purifies

With beautiful, interesting holes of various sizes in its foliage, the Philodendron Swiss Cheese (Monstera adansonii) plant is an easy-care plant that tolerates lower light conditions. As it grows up the wooden stake, the foliage becomes larger as do the holes. 

Plant Details:

Monstera adansonii

Sun Exposure:

  • Low light

    Care:

    • Low maintenance
    • Water when soil is dry to the touch

      Characteristics:

      • Large, intriguing leaves with holes 
      • Easy to grow
      • Purifies the air

        Recommended for:

        • Tabletop or floor
        • Adds interest to any space
        • Makes a great gift
        • Perfect for home or office
        • Good choice for beginners

          Disclaimer: Planter shown not included

          The plant you receive will vary from the photo.  No plants are alike. They are unique, constantly growing, and ever-changing. Rest assured, the best is carefully selected for you!

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          SKU: 82247944899

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          4.6 ★★★★★
          Based on 11 reviews
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          Oilyraincloud
          Carnegie, US
          ★★★★★ 5
          Great introduction to Godot 4
          Format: Kindle
          I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
          WAS THIS REVIEW HELPFUL?YesReportShare
          Reviewed in the United States on November 6, 2023
          R
          Verified Purchase
          rockspawner
          Chelsea, US
          ★★★★★ 5
          Use boxes
          Format: Paperback
          Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
          WAS THIS REVIEW HELPFUL?YesReportShare
          Reviewed in the United States on December 9, 2025
          A
          Verified Purchase
          Amazon Customer
          Birmingham, US
          ★★★★★ 5
          Great!
          Format: Paperback
          Enjoying it a lot so far.
          WAS THIS REVIEW HELPFUL?YesReportShare
          Reviewed in the United States on February 21, 2025
          R
          Verified Purchase
          Roger Andersen
          Cuba, US
          ★★★★★ 5
          Learning Godot
          Format: Paperback
          simple and easy introduction to godot and gdscript.
          WAS THIS REVIEW HELPFUL?YesReportShare
          Reviewed in the United States on January 19, 2024
          J
          Verified Purchase
          Jennie M. Scaturro
          Omaha, US
          ★★★★★ 2
          A very frustrating experience
          Format: Paperback
          I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
          WAS THIS REVIEW HELPFUL?YesReportShare
          Reviewed in the United States on July 27, 2024

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